188-7 From Contour Lines to Craters: A Scaffolded Immersive Virtual Reality Lab Exercise for Teaching Topographic Maps to Non-Geoscience Majors
Session: Technology and tools for 3D visualization of field and lab data in teaching and research
Presenting Author:
Fredrick MagiAuthors:
Magi, Fredrick Fiyeboju1, Petcovic, Heather L.2, Yildirim, Aylin 3, Honer, Justin A4, Teal, Alexander 5(1) Mallinson Institute for Science Education (MISE), Western Michigan University Department of Geology and Environmental Sciences, Kalamazoo, MI, , (2) Geological and Environmental Sciences, Western Michigan University, Kalamazoo, MI, , (3) Geological Sciences, Western Michigan University, Kalamazoo, Michigan, USA, (4) Geological Sciences, Western Michigan University, Kalamazoo, Michigan, USA, (5) University Library, Western Michigan University, Kalamazoo, Michigan, USA,
Abstract:
Students in introductory geoscience courses often struggle to translate 2D topographic maps into coherent 3D mental models of terrain. In large-enrollment introductory courses, limited access to authentic field experiences and continued reliance on 2D maps and lecture-based instruction may hinder spatial reasoning, reduce engagement, and limit opportunities to build scientific literacy among non-majors. In this mixed-method study, we examined how a scaffolded, immersive virtual reality (IVR) lab exercise supported conceptual understanding of topographic map interpretation and triggered situational interest in geosciences among non-major students enrolled in two introductory geoscience courses.
In one 1.5-hour course laboratory session, students progressed through a layered instructional sequence consisting of an introductory presentation, 2D map and physical 3D model matching activity, and immersive navigation of the Mt. Etna 1809 crater using the open-source GEAVR platform through head-mounted displays. In the VR, students used placement, line, and topographic profile tools to mark locations, measure 2D/3D distances, and predict, then compare, slope profiles.
Data included pre- and post-VR usability surveys measuring students’ dispositions toward IVR in learning, pre- and post-Adapted Topographic Map Assessment (ATMA) measuring students' ability to interpret contour lines, elevation, slope, inter-visibility, and stream flow direction, and semi-structured student interviews on students' affective experience of learning topographic maps.
The ATMA demonstrated acceptable internal consistency, with a pretest KR-20 (Cronbach's α) of .717. Preliminary results from 38 students across three course sections (Fall 2025 and Spring 2026) show that students performed comparably at pretest and posttest, with p-values, p = .600 and p = .627, respectively, in the Kruskal-Wallis test, supporting a pooled sample. Students' whole-class ATMA performance improved from 63% to 69%, with the largest gains on items requiring students to explain their reasoning. Students scored lower on a few line-of-sight items, a pattern being examined through the qualitative data. Students also rated the VR experience positively on the usability survey, with effectiveness (Mean = 3.91/5) and interest/enjoyment (Mean = 4.07/5) among the highest-rated subscales.
This study aims to provide empirically grounded evidence on the use of IVR as a 3D visualization tool for teaching topographic maps to non-geoscience majors as well as geoscience majors, and to offer instructional design insights for geoscience instructors on integrating immersive virtual field experiences into their classrooms.
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From Contour Lines to Craters: A Scaffolded Immersive Virtual Reality Lab Exercise for Teaching Topographic Maps to Non-Geoscience Majors
Category
Topical Sessions
Description
Session Format: Oral
Presentation Date: 10/13/2026
Presentation Start Time: 10:00 AM
Presentation Room: CCC, Bluebird Ballroom 3C
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